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GUISettings.cursorFlashSpeed

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public var cursorFlashSpeed: float;
public float cursorFlashSpeed;
public cursorFlashSpeed as float

Description

The speed of text field cursor flashes.

This is how many flashes / second. If you set it to 0, flashing will be disabled. If you set it to -1, the flashing speed will match the system default of the end user.

	var str : String = "This is a string with \n two lines of text";
	
	function OnGUI() { 
		GUI.skin.settings.cursorFlashSpeed = 3;
		str = GUILayout.TextArea(str);
	}
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public string str = "This is a string with \n two lines of text";
    void OnGUI() {
        GUI.skin.settings.cursorFlashSpeed = 3;
        str = GUILayout.TextArea(str);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public str as string = 'This is a string with \n two lines of text'

	def OnGUI() as void:
		GUI.skin.settings.cursorFlashSpeed = 3
		str = GUILayout.TextArea(str)