Emits an ActionScript expression translating variable and field references to their ActionScript names.
import UnityEngine.Flash; var value = 42; var asObject = ActionScript.Expression.<Object>("{value: {0}}", value);
using UnityEngine.Flash; using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public int value = 42; public Object asObject = ActionScript.Expression<Object>("{value: {0}}", value); }
import UnityEngine.Flash import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public value as int = 42 public asObject as Object = ActionScript.Expression[of Object]('{value: {0}}', value)