public static function AddObjectPersistentListener(unityEvent:
UnityEventBase,
call: UnityAction<T>,
argument: T):
void;
public static void AddObjectPersistentListener(UnityEventBase unityEvent,
UnityAction<T> call,
T argument);
public static
def AddObjectPersistentListener(unityEvent as UnityEventBase,
call as UnityAction<T>,
argument as T)
as void