Unity - Scripting API: EventSystems.PointerInputModule.GetTouchPointerEventData ­
Legacy Documentation: Version 4.6.2
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EventSystems.PointerInputModule.GetTouchPointerEventData

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protected PointerEventData GetTouchPointerEventData(Touch input, bool pressed, bool released);

Parameters

input Processing Touch.
pressed Are we pressed.
released Are we released.

Description

Given a touch populate the PointerEventData and return if we are pressed or released.