protected static function DetermineMoveDirection(x:
float,
y: float):
MoveDirection;
protected static MoveDirection DetermineMoveDirection(float x,
float y);
protected static
def DetermineMoveDirection(x as float,
y as float)
as MoveDirection
protected static function DetermineMoveDirection(x:
float,
y: float,
deadZone: float):
MoveDirection;
protected static MoveDirection DetermineMoveDirection(float x,
float y,
float deadZone);
protected static
def DetermineMoveDirection(x as float,
y as float,
deadZone as float)
as MoveDirection