Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

EditorGUILayout.HelpBox

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function HelpBox(message: string, type: MessageType): void;
public static void HelpBox(string message, MessageType type);
public static def HelpBox(message as string, type as MessageType) as void
public static function HelpBox(message: string, type: MessageType, wide: bool): void;
public static void HelpBox(string message, MessageType type, bool wide);
public static def HelpBox(message as string, type as MessageType, wide as bool) as void

Parameters

message The message text.
type The type of message.
wide If true, the box will cover the whole width of the window; otherwise it will cover the controls part only.

Description

Make a help box with a message to the user.