Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Color.linear

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var linear: Color;
public Color linear;
public linear as Color

Description

A version of the color that has had the inverse gamma curve applied.

var color : Color = Color (.3, .4, .6);
print(color.linear);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Color color = new Color(0.3F, 0.4F, 0.6F);
    void Example() {
        print(color.linear);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public color as Color = Color(0.3F, 0.4F, 0.6F)

	def Example() as void:
		print(color.linear)