Green component of the color.
var color : Color = Color.white; color.g = 0;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Color color = Color.white; void Example() { color.g = 0; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public color as Color = Color.white def Example() as void: color.g = 0