Legacy Documentation: Version 4.6.2
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BitStream.Serialize

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public function Serialize(value: bool): void;
public void Serialize(bool value);
public def Serialize(value as bool) as void
public function Serialize(value: char): void;
public void Serialize(char value);
public def Serialize(value as char) as void
public function Serialize(value: short): void;
public void Serialize(short value);
public def Serialize(value as short) as void
public function Serialize(value: int): void;
public void Serialize(int value);
public def Serialize(value as int) as void
public function Serialize(value: float, maxDelta: float = 0.00001F): void;
public void Serialize(float value, float maxDelta = 0.00001F);
public def Serialize(value as float, maxDelta as float = 0.00001F) as void
public function Serialize(value: Quaternion, maxDelta: float = 0.00001F): void;
public void Serialize(Quaternion value, float maxDelta = 0.00001F);
public def Serialize(value as Quaternion, maxDelta as float = 0.00001F) as void
public function Serialize(value: Vector3, maxDelta: float = 0.00001F): void;
public void Serialize(Vector3 value, float maxDelta = 0.00001F);
public def Serialize(value as Vector3, maxDelta as float = 0.00001F) as void
public function Serialize(value: NetworkPlayer): void;
public void Serialize(NetworkPlayer value);
public def Serialize(value as NetworkPlayer) as void
public function Serialize(viewID: NetworkViewID): void;
public void Serialize(NetworkViewID viewID);
public def Serialize(viewID as NetworkViewID) as void

Description

Serializes different types of variables.

Supported types are: bool, char, short, int, float, Quaternion, Vector3 and NetworkPlayer.

Note that Serialize(char) serializes one byte, so it will only work properly for characters in 0..255 range.