Legacy Documentation: Version 4.6.2
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

AnimationUtility.SetAnimationClips

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static function SetAnimationClips(animation: Animation, clips: AnimationClip[]): void;
public static void SetAnimationClips(Animation animation, AnimationClip[] clips);
public static def SetAnimationClips(animation as Animation, clips as AnimationClip[]) as void

Description

Sets the array of AnimationClips to be referenced in the Animation component.