Legacy Documentation: Version 4.6.2
Language: English
Reverb Zones
Animation

Microphone

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Scripting

The Microphone class is useful for capturing input from a built-in (physical) microphone on your PC or mobile device.

With this class, you can start and end a recording from a built-in microphone, get a listing of available audio input devices (microphones), and find out the status of each such input device.

There is no component for the Microphone class but you can access it from a script. See the Microphone page in the Scripting Reference for further information.

Reverb Zones
Animation