Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Windows.Directory.localFolder

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static var localFolder: string;
public static string localFolder;
public static localFolder as string

Description

Returns a path to local folder.

On Windows Store Apps, it will be <main drive>:\Users\<user name>\AppData\Local\Packages\<package id>\LocalState, directory is writeable, so you can create, read and write files to it. In Editor, it will be <your project path>\LocalState.