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WebCamTexture.Stop

public function Stop(): void;

Description

Stops the camera.

Note that if you want to use WebCamTextures in the web player, you need to get the user's permission to do so. Call Application.RequestUserAuthorization before creating a WebCamTexture.

	// Starts a camera and assigns the texture to the current renderer.
	// It stops the camera when the "Stop" button is released
	function Start () {
		var webcamTexture : WebCamTexture = WebCamTexture();
		webcamTexture.Play();
		
		if(webcamTexture.isPlaying) {
			renderer.material.mainTexture = webcamTexture;
		}
	}
	function OnGUI() {
		if(webcamTexture.isPlaying) {
			if(GUILayout.Button("Stop")){
				webcamTexture.Stop();
			}
		}
	}