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Vector3.operator ==

public static bool operator ==(Vector3 lhs, Vector3 rhs);

Description

Returns true if the vectors are equal.

This will also return true for vectors that are really close to being equal.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public Transform other;
    void Example() {
        if (other && transform.position == other.position)
            print("I'm at the same place as the other transform!");
        
    }
}