Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public static function MarkLayoutForRebuild(rect: RectTransform): void;
public static void MarkLayoutForRebuild(RectTransform rect);
public static def MarkLayoutForRebuild(rect as RectTransform) as void


rect Rect to rebuild.


Mark the given RectTransform as needing it's layout to be recalculated during the next layout pass.