Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Transform.parent

Switch to Manual
public var parent: Transform;

Description

The parent of the transform.

Changing the parent will modify the parent-relative position, scale and rotation but keep the world space position, rotation and scale the same. See Also: ref::SetParent.

	// Makes the camera follow this object by
	// making it a child of this transform.

// Get the transform of the camera var cameraTransform = Camera.main.transform;

// make it a child of the current object cameraTransform.parent = transform;

// place it behind the current object cameraTransform.localPosition = -Vector3.forward * 5; // make it point towards the object cameraTransform.LookAt(transform);

Another example:

	// Detaches the transform from its parent.
	transform.parent = null;