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Transform.childCount

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public var childCount: int;
public int childCount;
public childCount as int

Description

The number of children the Transform has.

	// print the number of child objects
	print(transform.childCount);
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void Example() {
        print(transform.childCount);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	def Example() as void:
		print(transform.childCount)