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Time.timeSinceLevelLoad

public static var timeSinceLevelLoad: float;

Description

The time this frame has started (Read Only). This is the time in seconds since the last level has been loaded.

	// Sets the gui text to the time it took the player to complete the level
	function PlayerCompletedGame() {
		guiText.text = Time.timeSinceLevelLoad.ToString();
	}