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CloseAllows you to set the help text of the wizard.
See Also: ScriptableWizard.OnWizardUpdate
// C# // Creates a simple Wizard window and prints the HelpString // in the Wizard window. using UnityEngine; using UnityEditor; public class HelpString : ScriptableWizard { [MenuItem ("Example/Show Help String")] static void CreateWindow() { ScriptableWizard.DisplayWizard("", typeof(HelpString), "Finish"); } void OnWizardUpdate() { helpString = "This string describes what the Scriptable Wizard does."; } }