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Resources.UnloadAsset

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public static function UnloadAsset(assetToUnload: Object): void;
public static void UnloadAsset(Object assetToUnload);
public static def UnloadAsset(assetToUnload as Object) as void

Description

Unloads assetToUnload from memory.

This function can only be called on Assets that are stored on disk.

If there are any references from game objects in the scene to the asset and it is being used then Unity will reload the asset from disk as soon as it is accessed.