Creates a new rectangle.
var rect = Rect (0, 0, 10, 10);
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Rect rect = new Rect(0, 0, 10, 10); }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public rect as Rect = Rect(0, 0, 10, 10)