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public
var ignoreLayers: int;
public int ignoreLayers;
public ignoreLayers as int
Description
Which object layers are ignored by the projector.
See layer mask.
By default this is zero - i.e. no layers are ignored. Each set bit
in
ignoreLayers
will make this layer not affected by the projector.
function Start() {
var proj : Projector = GetComponent (Projector);
// Make the projector ignore Default (0) layer
proj.ignoreLayers = (1<<0);
}