Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.


Suggest a change


Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.


Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.



public static function GetIconsForTargetGroup(platform: BuildTargetGroup): Texture2D[];
public static Texture2D[] GetIconsForTargetGroup(BuildTargetGroup platform);
public static def GetIconsForTargetGroup(platform as BuildTargetGroup) as Texture2D[]


Returns the list of assigned icons for the specified platform.

Most platforms support viewing icons in multiple sizes so Unity lets you specify multiple icon textures for each platform. Each texture in the returned array correspond to the corresponding entry in the list of icon sizes returned by GetIconSizesForTargetGroup.