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ParticleSystem.SetParticles

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public function SetParticles(particles: Particle[], size: int): void;
public void SetParticles(Particle[] particles, int size);
public def SetParticles(particles as Particle[], size as int) as void

Description

Set the particles of this particle system. size is the number of particles that is set.

Setting the lifetime of a particle to a negative value will result in Shuriken removing the particle. See Also: GetParticles.