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ParticleSystem.maxParticles

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public var maxParticles: int;

Description

The maximum number of particles to emit.

var hSliderValue : float = 0.0;

function Update () { particleSystem.maxParticles = hSliderValue; }

function OnGUI() { hSliderValue = GUI.HorizontalSlider(new Rect(25, 25, 100, 30), hSliderValue, 0.0F, 100.0F); }