The network group number of this network view.
All network messages and RPC calls go through this group number.
function Awake() {
// Send everything from this network view through group 1
networkView.group = 1;
}
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Awake() { networkView.group = 1; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Awake() as void: networkView.group = 1