Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

MonoBehaviour.OnMouseExit()

Switch to Manual

Description

OnMouseExit is called when the mouse is not any longer over the GUIElement or Collider.

OnMouseExit balances out OnMouseEnter.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    void OnMouseExit() {
        renderer.material.color = Color.white;
    }
}

This function is not called on objects that belong to Ignore Raycast layer.

OnMouseExit can be a co-routine, simply use the yield statement in the function. This event is sent to all scripts attached to the Collider or GUIElement.