Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

Matrix4x4.Perspective

public static function Perspective(fov: float, aspect: float, zNear: float, zFar: float): Matrix4x4;

Description

Creates a perspective projection matrix.

aspect is the vertical field-of-view in degrees of the perspective matrix, aspect is the aspect ratio (width divided by height). zFar and zFar set up the depth clipping planes.

See Also: GL.LoadPixelMatrix, GL.LoadProjectionMatrix, GUI.matrix.