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MaterialEditor.TextureProperty

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public function TextureProperty(prop: MaterialProperty, label: string): Texture;
public Texture TextureProperty(MaterialProperty prop, string label);
public def TextureProperty(prop as MaterialProperty, label as string) as Texture
public function TextureProperty(prop: MaterialProperty, label: string, scaleOffset: bool): Texture;
public Texture TextureProperty(MaterialProperty prop, string label, bool scaleOffset);
public def TextureProperty(prop as MaterialProperty, label as string, scaleOffset as bool) as Texture
public function TextureProperty(position: Rect, prop: MaterialProperty, label: string, scaleOffset: bool): Texture;
public Texture TextureProperty(Rect position, MaterialProperty prop, string label, bool scaleOffset);
public def TextureProperty(position as Rect, prop as MaterialProperty, label as string, scaleOffset as bool) as Texture

Parameters

label Label for the field.
scaleOffset Draw scale / offset.

Description

Draw a property field for a texture shader property.