Legacy Documentation: Version 4.6(go to latest)
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LineRenderer.SetColors

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public function SetColors(start: Color, end: Color): void;

Description

Set the line color at the start and at the end.

	// Adds a lineRenderer to this transform and
	// makes the line renderer to fade at the end.

var c1 : Color = Color.white; var c2 : Color = Color(1,1,1,0);

function Start() { var lineRenderer : LineRenderer = gameObject.AddComponent(LineRenderer); lineRenderer.material = new Material (Shader.Find("Particles/Additive")); lineRenderer.SetColors(c1, c2); }