Returns how many elements are in the hashtable.
// Prints the number of elements in a new Hashtablevar ht : Hashtable; ht = new Hashtable(); Debug.Log("Hashtable has " + ht.Count + " elements.");
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Hashtable ht; void Example() { ht = new Hashtable(); Debug.Log("Hashtable has " + ht.Count + " elements."); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public ht as Hashtable def Example() as void: ht = Hashtable() Debug.Log((('Hashtable has ' + ht.Count) + ' elements.'))