Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseReturns how many elements are in the hashtable.
// Prints the number of elements in a new Hashtablevar ht : Hashtable; ht = new Hashtable(); Debug.Log("Hashtable has " + ht.Count + " elements.");
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Hashtable ht; void Example() { ht = new Hashtable(); Debug.Log("Hashtable has " + ht.Count + " elements."); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public ht as Hashtable def Example() as void: ht = Hashtable() Debug.Log((('Hashtable has ' + ht.Count) + ' elements.'))