Determines whether the Hashtable contains a specific value.
// Searchs for a value on the hash tablevar h : Hashtable; h = new Hashtable(); h.Add("1","one"); h.Add("2","two"); if(h.ContainsValue("one")) { Debug.Log("Value 'one', has been found!"); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Hashtable h; void Example() { h = new Hashtable(); h.Add("1", "one"); h.Add("2", "two"); if (h.ContainsValue("one")) Debug.Log("Value 'one', has been found!"); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public h as Hashtable def Example() as void: h = Hashtable() h.Add('1', 'one') h.Add('2', 'two') if h.ContainsValue('one'): Debug.Log('Value \'one\', has been found!')