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GameObjectUtility.AreStaticEditorFlagsSet

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public static function AreStaticEditorFlagsSet(go: GameObject, flags: StaticEditorFlags): bool;
public static bool AreStaticEditorFlagsSet(GameObject go, StaticEditorFlags flags);
public static def AreStaticEditorFlagsSet(go as GameObject, flags as StaticEditorFlags) as bool

Description

Returns true if the passed in StaticEditorFlags are set.