Legacy Documentation: Version 4.6(go to latest)
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GameObject.GetComponents

public function GetComponents(type: Type): Component[];

Parameters

type The type of Component to retrieve.

Description

Returns all components of Type type in the GameObject.

	// Disable the spring on all HingeJoints 
	// in this game object

var hingeJoints : HingeJoint[]; hingeJoints = gameObject.GetComponents.<HingeJoint>(); for (var joint : HingeJoint in hingeJoints) { joint.useSpring = false; }
public function GetComponents(): T[];

Description

Generic version. See the Generic Functions page for more details.