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CloseThe tab width multiplier.
This is multiplied with the tab width defined in the font.
guiText.tabSize = 4.0;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { guiText.tabSize = 4.0F; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: guiText.tabSize = 4.0F