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CloseThe line spacing multiplier.
This is multiplied with the line spacing defined in the font.
// Double line spacing guiText.lineSpacing = 2.0;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void Example() { guiText.lineSpacing = 2.0F; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def Example() as void: guiText.lineSpacing = 2.0F