Should the text be wordwrapped?
This will cause any text contrained to be wordwrapped to fit within the width of a control.
function OnGUI() { GUI.skin.button.wordWrap = true; }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { GUI.skin.button.wordWrap = true; } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: GUI.skin.button.wordWrap = true