Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

GUIStyle.overflow

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public var overflow: RectOffset;
public RectOffset overflow;
public overflow as RectOffset

Description

Extra space to be added to the background image.

This is used if your image has a drop shadow and you want to extend the background image beyond the rectangles specified for gui elements that use this style.

	// Prints the left, right, top and down values of the GUIStyle overflow

private var rctOff : RectOffset;

function OnGUI() { rctOff = GUI.skin.button.overflow; Debug.Log("Left: " + rctOff.left + " Right: " + rctOff.right); Debug.Log("Top: " + rctOff.top + " Bottom: " + rctOff.bottom); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    private RectOffset rctOff;
    void OnGUI() {
        rctOff = GUI.skin.button.overflow;
        Debug.Log("Left: " + rctOff.left + " Right: " + rctOff.right);
        Debug.Log("Top: " + rctOff.top + " Bottom: " + rctOff.bottom);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	private rctOff as RectOffset

	def OnGUI() as void:
		rctOff = GUI.skin.button.overflow
		Debug.Log(((('Left: ' + rctOff.left) + ' Right: ') + rctOff.right))
		Debug.Log(((('Top: ' + rctOff.top) + ' Bottom: ') + rctOff.bottom))