Pixel offset to apply to the content of this GUIstyle.
// Prints the value of contentOffset. function OnGUI() { Debug.Log(GUI.skin.button.contentOffset); }
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnGUI() { Debug.Log(GUI.skin.button.contentOffset); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnGUI() as void: Debug.Log(GUI.skin.button.contentOffset)