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GUISkin.horizontalSlider

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public var horizontalSlider: GUIStyle;
public GUIStyle horizontalSlider;
public horizontalSlider as GUIStyle

Description

Style used by default for the background part of GUI.HorizontalSlider controls.

The padding property is used to determine the size of the area the thumb can be dragged within.

	// Modifies only the horizontal slider style of the current GUISkin

var hSliderValue : float = 0.0; var style : GUIStyle;

function OnGUI () { GUI.skin.horizontalSlider = style; hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, 10.0); }
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public float hSliderValue = 0.0F;
    public GUIStyle style;
    void OnGUI() {
        GUI.skin.horizontalSlider = style;
        hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F);
    }
}
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public hSliderValue as float = 0.0F

	public style as GUIStyle

	def OnGUI() as void:
		GUI.skin.horizontalSlider = style
		hSliderValue = GUILayout.HorizontalSlider(hSliderValue, 0.0F, 10.0F)