Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseUse Anti-Aliased Font rendering with hinting. This forces character lines to run along pixel boundaries, and generally produces.
A crisper output then FontRenderingMode.Smooth, more similar to the font rendering used on Windows. It is slower to render textures then when using smooth mode, but may be easier to read for small font sizes.