Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
Closename | The name of the created Font object. |
Create a new Font.
You may want to use this if you need to create Font objects programmatically to set up your own font by assigning the Font.characterInfo property.