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Flash.FlashPlayer.TargetVersion

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public static var TargetVersion: string;
public static string TargetVersion;
public static TargetVersion as string

Description

Get a string representing the version of the Flash Player which the current project has been compiled against.

	import UnityEngine.Flash;
	
	var playerVersion = FlashPlayer.TargetVersion;
using UnityEngine.Flash;
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour {
    public string playerVersion = FlashPlayer.TargetVersion;
}
import UnityEngine.Flash
import UnityEngine
import System.Collections

public class ExampleClass(MonoBehaviour):

	public playerVersion as string = FlashPlayer.TargetVersion