public static function RegisterIntPersistentListener(unityEvent:
UnityEventBase,
index: int,
call: UnityAction<int>,
argument: int):
void;
public static void RegisterIntPersistentListener(UnityEventBase unityEvent,
int index,
UnityAction<int> call,
int argument);
public static
def RegisterIntPersistentListener(unityEvent as UnityEventBase,
index as int,
call as UnityAction<int>,
argument as int)
as void