public static function AddIntPersistentListener(unityEvent:
UnityEventBase,
call: UnityAction<int>,
argument: int):
void;
public static void AddIntPersistentListener(UnityEventBase unityEvent,
UnityAction<int> call,
int argument);
public static
def AddIntPersistentListener(unityEvent as UnityEventBase,
call as UnityAction<int>,
argument as int)
as void