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Editor.RenderStaticPreview

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public function RenderStaticPreview(assetPath: string, subAssets: Object[], width: int, height: int): Texture2D;
public Texture2D RenderStaticPreview(string assetPath, Object[] subAssets, int width, int height);
public def RenderStaticPreview(assetPath as string, subAssets as Object[], width as int, height as int) as Texture2D

Description

Override this method if you want to render a static preview that shows.

If null is returned the builtin icon for the class type is used.