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CloseColor32 can be implicitly converted to and from Color.
// Convert a Color32 to a Color var color : Color = Color32(128, 255, 128, 255);
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Color color = new Color32(128, 255, 128, 255); }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public color as Color = Color32(128, 255, 128, 255)