Multiplies two colors together. Each component is multiplied separately.
// white * gray = gray var grayColor: Color = Color.gray * Color.white;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Color grayColor = Color.gray * Color.white; }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public grayColor as Color = (Color.gray * Color.white)
Multiplies color a
by the float b
. Each color component is scaled separately.
// gray * 2 = White var whiteColor: Color = Color.gray * 2;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Color whiteColor = Color.gray * 2; }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public whiteColor as Color = (Color.gray * 2)
Multiplies color a
by the float b
. Each color component is scaled separately.
// 2 * gray = White var whiteColor: Color = 2 * Color.gray;
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { public Color whiteColor = 2 * Color.gray; }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): public whiteColor as Color = (2 * Color.gray)