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Cloth.bendingStiffness

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public var bendingStiffness: float;

Description

Bending stiffness of the cloth.

Must be between zero and one. Setting the value to zero disables bending stiffness simulation.
In many cases, when you want a cloth to be more stiff, actually reducing the number of vertices will get you better results - and performance.

	// Set the bending Stiffness to 1 regardless if the cloth
	// is a Skinned Cloth or Interactive.

transform.GetComponent(Cloth).bendingStiffness = 1;