Legacy Documentation: Version 4.6(go to latest)
Language: English
  • C#
  • JS
  • Boo

Script language

Select your preferred scripting language. All code snippets will be displayed in this language.

BuildOptions.Development

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Sumbission failed

For some reason your suggested change could not be submitted. Please try again in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Build a development version of the player.

A development build includes debug symbols and enablesthe Profiler. (To profile a webplayer you need to have the development version of the web player installed. The unity3d file can be profiled only when the development webplayer is active.)

Note that a development build of a webplayer means that the unity3d file created is not LZMA compressed.

See Also: BuildPipeline.BuildPlayer.